Textile Engineering
Material behavior, testing standards, evidence, and apparel knowledge.
About / How I got here
I studied Textile Engineering before completing an MFA in Art & Technology / Sound Practices. Textile engineering taught me to work with material behavior, testing, and evidence. Art and sound taught me to observe, research, and build embodied experiences.
Today, I bring those ways of thinking into product work. I study the context—the people, information, materials, and constraints—then use product judgment and AI-assisted prototyping to turn what I learn into testable tools, systems, and experiences.
Background
Creative Product Technologist · Contract
Designing tenant-facing digital tools that translate artist and staff needs into clearer information architecture, request workflows, and responsive web experiences.
Graduate Teaching Assistant
Technical support for student projects, teaching support, and studio operations.
Material Analysis Intern
Yarn and fiber testing with Uster Tester 6 and Tensorapid 5; standardized ISO/ASTM protocols and technical documentation.
MFA in Art & Technology / Sound Practices
Bachelor’s Degree in Textile Engineering
Foundations
Material behavior, testing standards, evidence, and apparel knowledge.
Field research, spatial experience, physical systems, and artistic judgment.
Workflow design, information architecture, rapid prototyping, and evaluation.
Selected evidence
Different domains ask different questions. Across them, I keep returning to the same responsibility: understand the context, define a useful structure, and verify what the system can actually support.
AI practice
AI accelerates implementation. I remain responsible for defining the problem, making product decisions, and evaluating the result.